Meet The Team
Welcome to PS1, and our development team.
3D Games, Simulations, Branding, Illustration, Interactive applications, Motion Graphics, Animated Media and Films.
We can effectively conceptualize, design, and create whatever your needs may be !
We are a group of freelance artist and programmers working together to help bring your ideas and visions to LIFE !
Platforms: Unreal Engine 4, Unity 4/5, CryEngine, and other proprietary systems
Jamie Gibson: 3D Art Director, Modeler, Rigger, Texture Artist, Animator, Unreal 4 Blue Print Specialist, Game Integration, Graphic Design, Motion Graphics, Design Development, Game Development, Logos, Branding, Storyboards and Illustration
https://www.youtube.com/user/RATSGAME
Paul Thomas: C++ programming engineer with experience working with
Unreal Engine 4 and other proprietary sytems.
http://3dmasons.com/
http://www.ratsarmy.com/
https://www.youtube.com/watch?v=fSwxz4Q8_ps
Shaun Jones: 3D Modeler and Texture Artist
Francis Jones,
Promethean Studio 1: CEO,
Project Management / Design/Development,
3D Modeler, Texture Artist, Sculptor, Rigger, Animator,
Asset integration to game engine
https://www.elance.com/s/faroucess/
https://sketchfab.com/prometheanstudio1/models
https://www.behance.net/pstudio1
[email protected]
Welcome to PS1, and our development team.
3D Games, Simulations, Branding, Illustration, Interactive applications, Motion Graphics, Animated Media and Films.
We can effectively conceptualize, design, and create whatever your needs may be !
We are a group of freelance artist and programmers working together to help bring your ideas and visions to LIFE !
Platforms: Unreal Engine 4, Unity 4/5, CryEngine, and other proprietary systems
Jamie Gibson: 3D Art Director, Modeler, Rigger, Texture Artist, Animator, Unreal 4 Blue Print Specialist, Game Integration, Graphic Design, Motion Graphics, Design Development, Game Development, Logos, Branding, Storyboards and Illustration
https://www.youtube.com/user/RATSGAME
Paul Thomas: C++ programming engineer with experience working with
Unreal Engine 4 and other proprietary sytems.
http://3dmasons.com/
http://www.ratsarmy.com/
https://www.youtube.com/watch?v=fSwxz4Q8_ps
Shaun Jones: 3D Modeler and Texture Artist
Francis Jones,
Promethean Studio 1: CEO,
Project Management / Design/Development,
3D Modeler, Texture Artist, Sculptor, Rigger, Animator,
Asset integration to game engine
https://www.elance.com/s/faroucess/
https://sketchfab.com/prometheanstudio1/models
https://www.behance.net/pstudio1
[email protected]
Jamie Gibson, Art Director
Born in England in 1974, Jamie has been a professional artist for over 20 years. Starting out as a comic book illustrator, he began working in digital media since it became available and has held a Bachelor's Degree in Multimedia Design since 1998, doing work for major corporations, such as AMD, Nvidia, Capcom, Konami, UbiSoft, Guidant and Medicare, across a variety of industries within the technology, medicine and gaming sectors. His work has been featured in several popular gaming publications like 'Game Informer' and 'PC Gaming' and has received dozens of print and design awards. His work is fast and clean with an extreme attention to detail and is most recently featured on ESPN2. Jamie has a high level of experience and current knowledge with 2D art creation as well as most aspects of 3D design from concept to completion. He is a traditional illustrator, an excellent modeler, texture artist and a fantastic animator. He is currently working with several clients while developing games on the UE4 Engine.
Francis Jones, PS1 CEO, and TD
Born in Baltimore Maryland, entering the U.S. Marines at 17 years of age. Francis has traveled the world. And uses these life experiences to aid in his creative process. His involvement with art started at the young age of 9, where his pencil and ink sketches won many awards. As a teenager Francis became involved in clay sculpting and then a bit later in life made the transition from traditional art to the digital world. As some times happens life's interruptions took precedence. And his artistic passion and talent was placed on the back burner. Francis returned to his life passion and began creating all forms of digital art. Opening PS1 "Promethean Studio 1" in 2009. Francis offers a life time of experience as a professional artist, and has worked with many major corporations within the Entertainment Industry. His work has been featured in several popular gaming publications and is most recently featured on ESPN2 and the Disney Channel. |